Crown Children's Books, Summer 2019

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  • 1
    catalogue cover
    Cheshire Crossing [A Graphic Novel] Andy Weir, Sarah Andersen
    9780399582073 Paperback YOUNG ADULT FICTION / Comics & Graphic Novels Age (years) from 12, Grade (US) from 7 On Sale Date: July 09, 2019
    $19.99 CAD 6.97 x 9.98 x 0.41 in | 128 pages Carton Quantity: 30 Ten Speed Press
    • Marketing Copy

      Description
      From the #1 New York Times best-selling author of The Martian and Artemis, and illustrated by webcomics creator Sarah Andersen, this graphic novel brings together the heroines of Alice in Wonderland, Peter Pan, and The Wizard of Oz in a charming fantasy mash-up as they join forces to defend their worlds from villainous threats.

      Pulled from the pages of beloved children’s fantasy stories, Alice, Wendy, and Dorothy meet at a supernatural boarding school where they’re meant to learn how to use and control their special, superheroic powers. When villains like the Wicked Witch and Captain Hook form an evil alliance to conquer the worlds of Oz, Neverland, and Wonderland, the girls must work together to save not only these fantastical lands but also the Earth itself. This “storybook meets superheroes” graphic novel features the original magical girls of fantasy embarking on exciting supernatural adventures in a tale that could only come from the imagination of Andy Weir and the illustrative sorcery of Sarah Andersen.

      Publication History: Trade Paperback Original
      Bio
      ANDY WEIR built a career as a software engineer until the success of his debut novel, The Martian, allowed him to live out his dream of writing full-time. He is a lifelong space nerd and devoted hobbyist of subjects such as relativistic physics, orbital mechanics, and the history of manned spaceflight.

      Author Residence: Bay Area, CA

      SARAH ANDERSEN is a cartoonist, illustrator, and the author of numerous books based on her Sarah's Scribbles webcomic series published on Tapas.io. She graduated from the Maryland Institute College of Art in 2014. Both her illustration and cartooning work have been recognized by the Society of Illustrators.

      Illustrator Residence: Brooklyn, NY
      Marketing & Promotion
        Author Website: Andyweirauthor.com

        Author Social Media: @andyweirauthor
    • Awards & Reviews

      Awards
      Reviews
      Praise for The Martian:

      “Brilliant…a celebration of human ingenuity [and] the purest example of real-science sci-fi for many years…Utterly compelling.”—Wall Street Journal

  • 2
    catalogue cover
    Series: WEE SOCIETY
    Write On: My Story Journal A Creative Writing Journal for Kids Wee Society
    9780525576877 Diary JUVENILE NONFICTION / Activity Books Age (years) from 6 - 9, Grade (US) from 1 - 4 On Sale Date: August 20, 2019
    $19.99 CAD 6.8 x 9.32 x 0.55 in | 64 pages Carton Quantity: 24 Clarkson Potter
    • Marketing Copy

      Description
      Kid-friendly silliness, parent-approved wit, and bright art merge in this immersive, prompted journal that teaches kids how to write and express themselves creatively.

      In this approachable learning tool disguised as fun, children are prompted to observe, record, and express their experiences creatively through writing and telling stories. With fun and thought-provoking prompts for kids ages 6-11, Write On! My Story Journal is the learning companion that kids can take anywhere—from vacation, to school, to their pillow fort. With two sheets of stickers that turn into bookplates kids can put inside their favorite books.
      Bio
      WEE SOCIETY is an award-winning design studio that makes kid- and parent-friendly games, clothing, art prints, and apps beloved for their use of color, interactivity, and cutting-edge design. Included among their many accolades are awards from the Parents’ Choice Foundation and honors from the Webby Awards.

      Author Residence: San Francisco, CA
      Marketing & Promotion
        Marketing: Photography – professional shots of product

        Finished book mailing to the Wee Society influencer list

        Finished book mailing to targeted Special Markets accounts and indie stores

        Writing Contests and giveaways with Wee Society through their platform and influencers

        Coordinated promotion with Kids School and Library Marketing through their newsletter/ social media by giveaway and at their shows

        Social media @pottergift Instagram pub day post

        Potter Gift Pinterest pins on Children’s boards, Back to School board

        Featured at 7 summer 2019 gift shows:  Dallas, Atlanta, Minneapolis, LA, Seattle, Las Vegas, NY

        Featured in Clarkson Potter seasonal gift catalog – mailed to over 150 accounts

        Clarksonpotter.com website homepage feature at launch week

        Included in PRH Special Markets catalog

        Included on PRH Special Markets retailer website

        Included in Summer 2019 Back to School promotions and Giveaway

        Included in Holiday 2019 promotions 



        Author Website: weesociety.com

        Author Social Media: Instagram: @weesociety -2.8k
  • 3
    catalogue cover
    Series: DUCK & GOOSE
    Duck & Goose Matching Game A Memory Game with 20 Matching Pairs for Children Tad Hills
    9781984822932 Game JUVENILE NONFICTION / Games & Activities Age (years) from 3 - 7, Grade (US) from P - 2 On Sale Date: July 16, 2019
    $19.99 CAD 5.69 x 5.68 x 1.56 in | 40 pages Carton Quantity: 16 Clarkson Potter
    • Marketing Copy

      Description
      Featuring the adorable illustrations from Tad Hills’s New York Times bestselling Duck & Goose franchise, this 40-piece matching game is sure to charm both children and their parents.

      Duck & Goose Matching Game works your child’s memory and language skills with 40 matching pieces, featuring 20 illustrations of characters and objects from the style guide for the bestselling Duck & Goose children’s books.
      Bio
      TAD HILLS is the author and illustrator of the New York Times bestselling picture books Duck & Goose; Duck, Duck, Goose; Duck & Goose Go to the Beach; How Rocket Learned to Read; and Rocket Writes a Story. He has created numerous Duck & Goose board books, among them the ALA-ALSC Notable Children’s Book What’s Up, Duck?; Duck & Goose, It’s Time for Christmas!; Duck & Goose Colors!; and most recently, Duck & Goose, Let’s Dance! Tad lives in Brooklyn with his wife, their two children, and a dog named Rocket.

      Author Residence: Brooklyn, NY
      Marketing & Promotion
        Marketing: Photography – professional shots of product (with family of products shots)

        Finished book mailing to stores who sell Duck and Goose books and stores who purchased the Wee Society Matching Game/ Sibley Matching Game

        Social media @pottergift Instagram pub day post

        Coordinated coverage with RHCB marketing team on social media and newsletters

        Potter Gift Pinterest pins on Children’s boards and Games/ Puzzle boards

        Sell sheet with the full line of Children’s games and puzzles

        Featured at 7 summer 2019 gift shows:  Dallas, Atlanta, Minneapolis, LA, Seattle, Las Vegas, NY

        Featured in Clarkson Potter seasonal gift catalog – mailed to over 150 accounts

        Clarksonpotter.com website homepage feature at launch week

        Included in PRH Special Markets catalog

        Included on PRH Special Markets retailer website

        Included in Summer 2019 summer activities and games promotion and giveaway

        Included in Holiday 2019 promotions 



        Author Website: tadhills.com
  • 4
    catalogue cover
    Series: MARVEL SCHOOL PLANNER
    Captain Marvel School Planner: Be Bold, Be Brave A Week-at-a-Glance Kid's Planner with Stickers Marvel
    9781984823779 Diary JUVENILE NONFICTION / Activity Books Age (years) from 8 - 12, Grade (US) from 3 - 7 On Sale Date: June 25, 2019
    $19.99 CAD 7.3 x 9 x 0.45 in | 120 pages Carton Quantity: 24 Clarkson Potter
    • Marketing Copy

      Description
      For the millions of Captain Marvel fans and superhero lovers, a colorful planner that will help students stay organized at school and beyond.

      Ace Air Force pilot Carol Danvers becomes one of the universe’s most powerful heroes when Earth is caught in the middle of a galactic war between two alien races. Following the debut of Marvel Studios’ female-centered superhero film, Captain Marvel, this spiral-bound planner is perfect for students who want to achieve their goals like Captain Marvel (played by Brie Larsen). With a dry-erase page for practicing cursive, space for upcoming deadlines, and an American sign language chart featuring characters from the Marvel Universe, the Captain Marvel School Planner will empower and inspire students to be their best selves throughout the school year.
      Bio
      MARVEL STUDIOS the licensing branch of Marvel Comics, has produced 19 blockbuster films, with 13 more in various stages of production, since 2007.
      Marketing & Promotion
        Marketing: Photography – professional shots of product (with family of products shots)

        Cover reveal with Marvel on their social media

        Finished book mailing to educators and librarians

        Coordinated promotion with Kids School and Library Marketing through their newsletter/ social media by giveaway and at their shows

        Social Media support from RHCB

        Social media @pottergift Instagram pub day post

        Potter Gift Pinterest pins on Children’s board, Marvel board, Back to School board

        Sell sheet with all of the Marvel products

        Featured at San Diego and New York Comic Cons- promotions around Comic Con

        Featured at 7 summer 2019 gift shows:  Dallas, Atlanta, Minneapolis, LA, Seattle, Las Vegas, NY

        Featured in Clarkson Potter seasonal gift catalog – mailed to over 150 accounts

        Clarksonpotter.com website homepage feature at launch week

        Included in PRH Special Markets catalog

        Included on PRH Special Markets retailer website

        Included in Summer 2019 Back to School promotions and Giveaway

        Included in Holiday 2019 promotions 



        Author Website: marvel.com

        Author Social Media: Facebook: @Marvel - 30m; Twitter: @Marvel - 6.3m
  • 5
    catalogue cover
    Series: MARVEL SCHOOL PLANNER
    Black Panther School Planner: Be Strong, Be Proud A Week-at-a-Glance Kid's Planner with Stickers Marvel
    9781984823786 Diary JUVENILE NONFICTION / Activity Books Age (years) from 8 - 12, Grade (US) from 3 - 7 On Sale Date: June 25, 2019
    $19.99 CAD 7.3 x 9 x 0.65 in | 120 pages Carton Quantity: 24 Clarkson Potter
    • Marketing Copy

      Description
      For the millions of Black Panther fans and superhero lovers, a colorful planner that will help students stay organized at school and beyond.

      After the events of Marvel’s Captain America: Civil War, King T’Challa returns home to the reclusive, technologically advanced African nation of Wakanda to serve as his country’s new leader. However, T’Challa soon finds that he is challenged for the throne from factions within his own country. Following the debut of blockbuster fan favorite, Black Panther, this spiral-bound planner is perfect for students who want to achieve their goals like King T’Challa. With a dry-erase page for practicing cursive, space for upcoming deadlines, and an American sign language chart featuring characters from the Marvel Universe, the Black Panther School Planner will empower and inspire students to be their best selves throughout the school year.
      Bio
      MARVEL STUDIOS the licensing branch of Marvel Comics, has produced 19 blockbuster films, with 13 more in various stages of production, since 2007.
      Marketing & Promotion
        Marketing: Photography – professional shots of product (with family of products shots)

        Cover reveal with Marvel on their social media

        Finished book mailing to educators and librarians

        Coordinated promotion with Kids School and Library Marketing through their newsletter/ social media by giveaway and at their shows

        Social Media support from RHCB

        Social media @pottergift Instagram pub day post

        Potter Gift Pinterest pins on Children’s board, Marvel board, Back to School board

        Sell sheet with all of the Marvel products

        Featured at San Diego and New York Comic Cons- promotions around Comic Con

        Featured at 7 summer 2019 gift shows:  Dallas, Atlanta, Minneapolis, LA, Seattle, Las Vegas, NY

        Featured in Clarkson Potter seasonal gift catalog – mailed to over 150 accounts

        Clarksonpotter.com website homepage feature at launch week

        Included in PRH Special Markets catalog

        Included on PRH Special Markets retailer website

        Included in Summer 2019 Back to School promotions and Giveaway

        Included in Holiday 2019 promotions 



        Author Website: marvel.com

        Author Social Media: Facebook: @Marvel - 30m; Twitter: @Marvel - 6.3m
  • 6
    catalogue cover
    Series: DUNGEONS & DRAGONS YOUNG ADVE
    Monsters & Creatures (Dungeons & Dragons) A Young Adventurer's Guide Jim Zub, Stacy King, Andrew Wheeler, Official Dungeons & Dragons Licensed
    9781984856401 Hardcover JUVENILE NONFICTION / Games & Activities Age (years) from 8 - 12, Grade (US) from 3 - 7 On Sale Date: July 16, 2019
    $17.50 CAD 5.98 x 8.48 x 0.56 in | 112 pages Carton Quantity: 36 Ten Speed Press
    • Marketing Copy

      Description
      This introductory guide to DUNGEONS & DRAGONS provides a fun and immersive primer to its beasts and monsters.

      In this illustrated guide, you’re transported to the legendary and magical worlds of Dungeons & Dragons and presented with one-of-a-kind entries for some of its most sinister, foul, and memorable monsters. Featuring amazing illustrations and expert insights on some of D&D’s most dangerous monsters, the guide shines a spotlight on the beasts that scare, excite, and cause trouble for adventurers, from creatures that live underground, to those that dwell in the wilderness and boneyards or soar in the sky. In these profiles you will find information on the size of each monster, its danger level, and tips for how to survive an encounter. The perfect entry point for young fans of fantasy eager to become D&D adventurers, this book also features introductory “Encounter” stories so readers can practice the problem-solving skills they’ll need to fight these monsters when they play a D&D adventure of their own.
      Bio
      DUNGEONS & DRAGONS launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.
      Marketing & Promotion
        Marketing: Print advertising in Diamond comics catalog

        Targeted social network advertising

        Influencer mailing to relevant sci-fi / fantasy / gaming “big mouths”

        Outreach to special interest groups for potential partnership

        San Diego and New York ComicCon promotion

        Cross-promotion with official Dungeons & Dragons channels



        Publicity: National publicity

        National review and feature attention 

        Events and interviews with representatives from Wizards of the Coast

        Promotion at New York and San Diego ComicCons

        Tie-in with Wizards of the Coast events

        Eblast to pop culture bloggers

    • Awards & Reviews

      Awards
      Reviews
      “This book is creative idea fuel…. WotC and Ten Speed really hit it out of the park with these books”Bleeding Cool

       ”As more and more new players find D&D, it’s books like these that can help the game continue to grow by introducing younger players to the game.”—Geek Dad 

      “This beautifully-illustrated publication (the first of several companions) is your one-stop shop for spotting and identifying the fauna of the D&D universe, from dragons to Demogorgons…. You probably shouldn’t venture into a storyline without it at your side.”SyfyWire
       
      “No matter how old you are if you have ever had an interest in D&D these Young Adventurer’s Guides are something you need to check out.”—The NerdyGirl Express 

      “With all-new illustrations and explanations of Dungeons & Dragons’s rules, character creation, monsters, and more for ages eight and up, there’s never been a better time to bring your kids to the table.”—Geek & Sundry 
       
      Monsters & Creatures is a fun introduction for early readers and gamers, simplifying the information so it can be understood.”Geeks of Doom
       
      Monsters & Creatures is a refreshing new take on the world and lore of D&D, sure to delight young readers, spark their imagination, and inspire them to tell stories of their own. Cover to cover, it’s great fun.” —d20 Diaries
       
      “They provide a useful starting point, with background on characters and creatures. The books are well-designed and easy to read; my son is now officially hooked.”—The Film Stage 
       
      “However, if you’re new or someone you know is new and possibly interested in playing, especially if they’re a middle school or high school aged person, then this is a great way to get an easier to read version of the flavor text from the Player’s Handbook.”—Geek Tyrant 
  • 7
    catalogue cover
    Series: DUNGEONS & DRAGONS YOUNG ADVE
    Warriors & Weapons (Dungeons & Dragons) A Young Adventurer's Guide Jim Zub, Stacy King, Andrew Wheeler, Official Dungeons & Dragons Licensed
    9781984856425 Hardcover JUVENILE NONFICTION / Games & Activities Age (years) from 8 - 12, Grade (US) from 3 - 7 On Sale Date: July 16, 2019
    $17.50 CAD 6.02 x 8.54 x 0.55 in | 112 pages Carton Quantity: 36 Ten Speed Press
    • Marketing Copy

      Description
      This introductory guide to DUNGEONS & DRAGONS is an illustrated primer to many of the characters you can play in D&D, along with their essential weapons and adventuring tools.

      In this illustrated guide, you’re transported to the legendary and magical worlds of Dungeons & Dragons, where you are presented with one-of-a-kind entries for different types of warriors, as well as the weaponry these fighters need for D&D adventuring. This guide includes detailed illustrations of the weapons, armor, clothing, and other equipment that fighters use, and offers the tools young, aspiring adventurers need for learning how to build their own characters, including sample profiles, a flowchart to help you decide what type of warrior to be, and brainstorming challenges to start you thinking like an adventurer whether on your own or in the midst of an exciting quest with friends and fellow players.
      Bio
      DUNGEONS & DRAGONS launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.
      Marketing & Promotion
        Marketing: Print advertising in Diamond comics catalog

        Targeted social network advertising

        Influencer mailing to relevant sci-fi / fantasy / gaming “big mouths”

        Outreach to special interest groups for potential partnership

        San Diego and New York ComicCon promotion

        Cross-promotion with official Dungeons & Dragons channels



        Publicity:



          National publicity

          National review and feature attention 

          Events and interviews with representatives from Wizards of the Coast

          Promotion at New York and San Diego ComicCons

          Tie-in with Wizards of the Coast events

          Eblast to pop culture bloggers

    • Awards & Reviews

      Awards
      Reviews
      “This book is creative idea fuel…. WotC and Ten Speed really hit it out of the park with these books”Bleeding Cool

       ”As more and more new players find D&D, it’s books like these that can help the game continue to grow by introducing younger players to the game.”—Geek Dad 

      “This beautifully-illustrated publication (the first of several companions) is your one-stop shop for spotting and identifying the fauna of the D&D universe, from dragons to Demogorgons…. You probably shouldn’t venture into a storyline without it at your side.”SyfyWire
       
      “No matter how old you are if you have ever had an interest in D&D these Young Adventurer’s Guides are something you need to check out.”—The NerdyGirl Express 

      “With all-new illustrations and explanations of Dungeons & Dragons’s rules, character creation, monsters, and more for ages eight and up, there’s never been a better time to bring your kids to the table.”—Geek & Sundry 
       
      “They provide a useful starting point, with background on characters and creatures. The books are well-designed and easy to read; my son is now officially hooked.”—The Film Stage 
       
      “However, if you’re new or someone you know is new and possibly interested in playing, especially if they’re a middle school or high school aged person, then this is a great way to get an easier to read version of the flavor text from the Player’s Handbook.”—Geek Tyrant 

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